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The callisto protocol monster
The callisto protocol monster









The Callisto Protocol shows off a nice balance of stealth, action and survival horror. "We look at how the body mutates naturally."Įven when there's an unhinged jaw, tentacles or boils blistering along the body, the game does a surprisingly good job of constantly reminding you that these people were once the prisoners and guards that walked Callisto's halls. "They're not zombies, they're not aliens, they are mutated humans," James says. Not only are the opponents intelligent, they're also frighteningly grounded in reality and the prison environment around them. "They're not zombies, they're not aliens, they are mutated humans." Mark James, Striking Distance Studios "That was one of the things we really focused on early on was the idea of intelligent opponents and adaptable opponents." "We've got these intelligent moments," James says. They'll protect limbs or other parts of the body where the virus is taking hold. Hit a big guy with the baton enough times and they'll start to stand defensively, arms crossed in front of them to block oncoming attacks.

the callisto protocol monster

The mutant humans aren't punching bags that can be easily cheesed, either: they learn. A maxed-out power grip can be a great way to quickly get out of combat situations, but it's not something that can be relied upon constantly. All weapons have branching upgrades that are created and attached with 3D printers dotted around Callisto's prison. Striking Distance says it's tried to ensure that powers don't automatically turn the game into easy mode, though. All of the frightened tentacle bashing in the run up to this suddenly felt a little unnecessary when there was the potential for him to dispatch a mutant like he was binning a banana peel. It surprised me, then, to see him lift a mutant into the air with a superpowered wrist grip and toss him into a crusher like a limp noodle.

the callisto protocol monster

"One of the things we really focused on early on was the idea of intelligent opponents and adaptable opponents." Mark James, Striking Distance Studios (Image credit: Striking Distance Studios)











The callisto protocol monster